The important change
Project Reignition is designed around direct movement and traditional controller input instead of the original motion-control presentation. A gamepad is the clearest starting point for a first session.
Controller families
Public compatibility notes list Xbox/XInput, PlayStation, Nintendo-style, and keyboard-and-mouse inputs. Exact button prompts can depend on the connected device and current build, so the complete mapping for every controller model is not confirmed.
Speed Break and Time Break
The remake’s public descriptions identify Speed Break and Time Break as central mechanics powered by the Soul Gauge. The precise gauge costs, timing windows, and best-use routes are not confirmed unless verified against the current build.
Setup checklist
- Connect the controller before launching.
- Open the options or control-mapping screen.
- Test movement, jump, action, and the break abilities in a safe mission.
- Save a remapped layout only after checking the menu buttons as well as gameplay.
Sources / Verified Intel
- Project Reignition GitBook Wiki — project goals and control redesign
- PCGamingWiki Project Reignition — input and controller compatibility notes